All projects

Selected work, 2019 to present.

Nine shipped projects across five studios. C++, Blueprints, GAS, multiplayer, AI, geospatial, mobile, VR. Each entry links to a full case study of my role and contribution.

SHIPPED:09 titles
STUDIOS:05 engagements
PLATFORMS:PC · Mobile · VR
Thumbnail of the game.Performance Optimization
Q2 2024 to Q2 2025 · Vmmersion LLC

Anime-Stylized Action (TGS 2024)

Senior Unreal Engine Developer on an anime-stylized action title that hit the Tokyo Game Show 2024 floor and released on Steam. Owned ten gameplay systems, locked the TGS demo at 60 FPS on mid-range PC hardware, cut frame-time hitches by 98%, and reduced level-transition load times by 40%.

Thumbnail with the text TRESemmé x ExartaPixel Streaming
Q4 2022 · Unilever (via Exarta)

TRESemmé TRESverse

Co-engineered the TRESemmé TRESverse, the first beauty-industry metaverse experience in Pakistan, on UE 5.0. Browser-based pixel streaming via Eagle 3D Streaming on AWS. Launched November 10, 2022 to coverage in BeautyMatter, IGN Pakistan, Happi, Retail Tech Innovation Hub, and parlayme.

Thumbnail with the text ExartaMultiplayer Replication
Q4 2021 to Q1 2023 · Exarta

Exarta Metaverse (Valayt)

Built the multiplayer replication foundations for Valayt, Exarta's metaverse city, during the first engagement. Came back at Senior level to scale concurrent player capacity from 10 to 40 by fixing replication topology, switching to server-authoritative validation against an AWS GameLift dedicated server fleet, and tightening scene density to hold 60fps.

Image showing the AI assistant standing in an AR shop.AI Integration
Q1 2024 · Exarta

NVIDIA AI Assistant

Real-time AI sales assistant in an AR retail tech demo on UE 5.3. Llama 2, NVIDIA Riva, and NVIDIA Audio2Face streamed over WebSocket and Live Link. Under-2-second conversational latency, built before NVIDIA's official ACE plugin shipped.

Thumbnail with the text EnigmaraUEFN
Q1 2023 to Q1 2024 · Exarta

Exarta UEFN Portfolio

Six concurrent titles built in UEFN as Lead UEFN Developer for Exarta. Enigmara, the flagship Domination game, pulled around 100 DAU steady state and 200 at peak, and ran a PKR 100,000 tournament in October 2023. Five additional titles followed across a seasonal release cadence into early 2024.

A thumbnail of the final render of one of the premade male characters.Character Customization
Q4 2021 to Q2 2022 · Exarta

Character Creator System

Runtime character configurator for the Exarta Metaverse. 18 customization categories, 22 morph sliders driving 34 hand-authored blendshapes, three custom shaders, and modular subsystems future Exarta titles could inherit.

A thumbnail image showing a samurai on the left, an onna-bugeisha on the right and a cyborg samurai in the middle with the logo at the bottom.Multiplayer Combat
Q4 2023 to Q2 2024 · Samurai Saga

Samurai Saga

Contract multiplayer combat work on Samurai Saga (UE 5.3), an Ethereum NFT play-to-earn title with Cyborg Samurai, Kaiju Monsters, and Onna-Bugeisha character classes. Public multiplayer trailer shipped October 2023; engineering details remain under NDA.

A thumbnail showing multiple characters standing and the title Xandar at the bottom.Turn-Based Combat
Q3 to Q4 2022 · ArgonTeq Inc

Xandar

Turn-based combat game with NFT-linked roster management on Solana. Built the MVP solo in three months under contract with ArgonTeq Inc. The round state machine and inheritance-based hero architecture scaled into the post-handoff build that is now live on GameSwift.

A placeholder thumbnail later to be updated.Conversational AI
Q4 2022 to Q2 2026 · Personal Portfolio

Convai NPC Integration

Conversational AI NPC in Unreal driven by the Convai SDK. Built v1 in Dec 2022 (UE 5.1, greybox, generic actions, OVR Lipsync) and overhauled to v2 in Apr 2026 (UE 5.7, art-enthusiast persona, NeuroSync, Knowledge Base, one constrained action). The lesson was that narrowing the domain made the NPC more believable, not less.